ഓണം വന്നൂഓഫറും വന്നു5 മണിക്കൂർ FREEOnly 50 seats per RTO
Full syllabus

Module 01 · Controls · clutch · first gears

Basic Track Training

Foundations for Confidence on the Road

Before you ever join traffic, you learn the car as a machine — where every pedal, lever and gauge lives, and how clutch bite feels under your foot.

What you leave with

Clear skill — not just a tick on a sheet.

You leave the track able to start, stop, steer and shift 1–2 without guessing. Road fear shrinks because the controls finally make sense.

Drills we cover · 12

  1. 1.1

    Braking

    Progressive foot brake, emergency stop feel, and when to cover the brake before you need it.

  2. 1.2

    Know your vehicle

    Mirrors, seat, blind spots and cabin layout — so nothing is a surprise on your first open-road session.

  3. 1.3

    Starting the engine

    Safe start sequence: clutch down, gear check, ignition, and confirming the car is ready to move.

  4. 1.4

    Instrument Cluster & pre-driving checks

    Warning lights, fuel, temperature and the 60-second walk-around that catches problems early.

  5. 1.5

    Hand Controls

    Indicators, wipers, lights and horn — practised until muscle memory frees your eyes for the road.

  6. 1.6

    Posture Correction

    Seat height, distance and hand position so long sessions stay comfortable and control stays precise.

  7. 1.7

    Steering

    Hand placement, feed and recovery — smooth arcs instead of death-grips and over-corrections.

  8. 1.8

    Foot controls and foot positions

    Where left and right feet rest between actions, so you never search for a pedal mid-manoeuvre.

  9. 1.9

    Bitting Point Mastery - Clutch Mechanism

    Finding and holding the bite point until the car creeps without stalling or surging.

  10. 1.10

    Basic gear shift - 1 and 2

    Clean 1↔2 shifts with clutch timing that matches the engine — not the other way around.

  11. 1.11

    Min speed and min rpm

    Keeping the car alive at walking pace without hunting the throttle.

  12. 1.12

    Dead slow

    Clutch control for queues, gates and tight yards where speed is almost zero.